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OMG, I just found one of my favourite DOS programs used as a kid. I had even forgotten the programs name & existance until i stumbled on a screenshot showing it here:
It was called MagicDesk and was basically a program menu for DOS, where you could organize all those cool DOS games and utilities into subfolders and start them with icons in a GUI. It had some icons to choose from but also a built-in icon editor.
I downloaded it from some old BBS FTP-archive straight away and it was so cool seing it again after like 15 years! It's now one of my top priorities to have a clone of this going for BOS as soon as i can load user programs.
Of course there's lots of other old DOS utils and semi-GUI's that could be ported/cloned, but this is both fairly simple and fairly useful for demonstrating graphics/mouse. So it should be both fun to clone and like closing the circle for me since programs like it made me want to learn programming in the first place
my own screenshot as attachments.
I don't know the program, I used Dosshell in the period when my old Windows 3.11 installation decided to crap itself. I'm not that familiar with DOS shell programs, but I gave it a try to google the source code of MagicDesk. I couldn't find it, but found the source code of Access DOS Menu (@ http://sourceforge.net/projects/xxdosmenu/ ). Basically, you have three options :
- Implement a DOS-stub layer (good luck with that one)
- Implement your own clone
- Build your own cross C/C++ compiler that can compile dos shell programs, like Access DOS Menu.
Yeah that is cool! i think that i will try to port a C compiler at some point, but to start with I have to settle with assembly source or making clones myself.